Way back when I had my own gaming store one of my old gamer buddies asked me to order him a copy of a new game he wanted to play with his family. They had been playing Milton Bradley’s Heroquest, a copy of which he had picked up at his local Wal-Mart. I had played it with him a couple of times and enjoyed it. The game play was smooth and innovative and the miniatures were eye catching. The mechanics of the game board that was partially obscured differently at each session to simulate a different dungeon was unusual and a bit confining though. Still it was a good game even if the PC’s were the stereotypically bland quartet of elf, dwarf, wizard and obligatory barbarian.
Continue reading “Warhammer Quest: Dungeon Crawling Tabletop Excellence”